import { Light } from './Light.js';
import { Color } from '../math/Color.js';
import { Object3D } from '../core/Object3D.js';

class HemisphereLight extends Light {
  constructor(skyColor, groundColor, intensity) {
    super(skyColor, intensity);

    this.type = 'HemisphereLight';

    this.position.copy(Object3D.DefaultUp);
    this.updateMatrix();

    this.groundColor = new Color(groundColor);
  }

  copy(source) {
    Light.prototype.copy.call(this, source);

    this.groundColor.copy(source.groundColor);

    return this;
  }
}

HemisphereLight.prototype.isHemisphereLight = true;

export { HemisphereLight };
